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Version 1.09 Patch Notes - October 24, 2007 This patch for Command & Conquer 3 Tiberium Wars fixes several bugs, makes balance changes across all three sides, adds a new four-player multiplayer map, and more. Fixed an error that sometimes caused players to unexpectedly type-select multiple unit types at once due to an interface lag when rapidly switching between unit types during online play. Structures now lose Ground Control radius as soon as they are destroyed. Ectaco Itravl Tl-6 Manual. Previously they continued providing Ground Control for several seconds while their husks remained onscreen. Fixed an error that caused some infantry units to continue approaching their targets while firing, rather than firing while standing at their maximum range.